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Head to head

Perfect World vs Trove

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2005 · 21 years ago
July 2015 · 11 years ago

Daily players

8 – 4k
2k – 8k

Estimated players

682Up 1.6%
33.1kUp 1.5%

Available on

  • Windows
  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Perfect WorldTrove

Perfect World

Average monthly estimated players
MonthEstimated playersChange
August 2026~670Up 3.1%
July 2026~650

Trove

Average monthly estimated players
MonthEstimated playersChange
August 2026~32.3kUp 1.5%
July 2026~31.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Perfect World
2.2kUp 0.1%
Trove
40.4k

Trove currently has about 19× as many Discord members as Perfect World — 40,363 vs 2,175.

Reddit members

Perfect World
1.2kUp 1.8%
Trove
49.2kUp 0.2%

Trove currently has about 41× as many subreddit members as Perfect World — 49,192 vs 1,205.

Twitch viewers

Perfect World
7Down 86%
Trove
8Down 80%

Perfect World and Trove are nearly even on live Twitch viewers — 7 vs 8.

Steam concurrent players

Perfect World
Trove
842Down 8.0%

Trove currently has 842 peak concurrent Steam players; no comparable data is tracked for Perfect World.

YouTube subscribers

Perfect World
Trove
60.3kUp 16%

Trove currently has 60,300 YouTube subscribers; no comparable data is tracked for Perfect World.

How these estimates are made

Perfect World

Perfect World is estimated to have 8 – 4k players a day. Around 5k – 480k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Trove

Trove is estimated to have 2k – 8k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.