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Head to head

Perfect New World vs Trove

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
July 2015 · 11 years ago

Daily players

No population data
2k – 7k

Estimated players

556Down 0.2%
33.1kUp 0.2%

Available on

  • Windows
  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Nintendo

Developers

Player activity

Smoothed estimated players over time.

Perfect New WorldTrove

Perfect New World

Average monthly estimated players
MonthEstimated playersChange
September 2026~557
August 2026~557Down 0.2%
July 2026~558

Trove

Average monthly estimated players
MonthEstimated playersChange
September 2026~32.7kUp 1.3%
August 2026~32.3kUp 1.5%
July 2026~31.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Perfect New World
5.6k
Trove
61.4kUp 14%

Trove currently has about 11× as many YouTube subscribers as Perfect New World — 61,400 vs 5,570.

Steam concurrent players

Perfect New World
Trove
638Down 37%

Trove currently has 638 peak concurrent Steam players; no comparable data is tracked for Perfect New World.

Discord members

Perfect New World
Trove
40.3k

Trove currently has 40,343 Discord members; no comparable data is tracked for Perfect New World.

Reddit members

Perfect New World
Trove
49.2kUp 0.2%

Trove currently has 49,210 subreddit members; no comparable data is tracked for Perfect New World.

Twitch viewers

Perfect New World
Trove
12Down 63%

Trove currently has 12 live Twitch viewers; no comparable data is tracked for Perfect New World.

How these estimates are made

Perfect New World

Perfect New World is estimated to have 13 – 6k players a day. Around 7k – 670k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Trove

Trove is estimated to have 2k – 7k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.