Head to head
Path of Titans vs Warface: Clutch
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- PlayStation
- Xbox
- Nintendo
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
- PlayStation
- Xbox
- Nintendo
Platforms
Categories
Player activity
Smoothed estimated players over time.
Path of Titans
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~79.3k | Up 1.1% |
| September 2026 | ~78.5k | Up 0.4% |
| August 2026 | ~78.1k | Up 16% |
| July 2026 | ~67.1k | — |
Warface: Clutch
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~26k | Down 0.1% |
| September 2026 | ~26k | Down 0.4% |
| August 2026 | ~26.1k | Up 11% |
| July 2026 | ~23.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Path of Titans
- 232.4kUp 2.1%
- Warface: Clutch
- 33.3kDown 1.5%
Path of Titans currently has about 7× as many Discord members as Warface: Clutch — 232,407 vs 33,271.
Twitch viewers
- Path of Titans
- 123Down 60%
- Warface: Clutch
- 0
Path of Titans currently has 123 live Twitch viewers, while Warface: Clutch has 0.
YouTube subscribers
- Path of Titans
- 160kUp 1.9%
- Warface: Clutch
- 99.6k
Path of Titans currently has about 1.6× as many YouTube subscribers as Warface: Clutch — 160,000 vs 99,600.
Steam concurrent players
- Path of Titans
- —
- Warface: Clutch
- 3Down 63%
Warface: Clutch currently has 3 peak concurrent Steam players; no comparable data is tracked for Path of Titans.
How these estimates are made
Path of Titans
Path of Titans is estimated to have 120 – 55k players a day. Around 34k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Warface: Clutch
Warface: Clutch is estimated to have 20 – 71 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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