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Head to head

Pandemic Express: Zombie Escape vs Sweet Dance

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2019 · 7 years ago
July 2026 · 2 months ago

Daily players

No population data
5 – 18

Estimated players

87.5k
243

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Pandemic Express: Zombie EscapeSweet Dance

Pandemic Express: Zombie Escape

Average monthly estimated players
MonthEstimated playersChange
September 2026~87.5kUp 0.2%
August 2026~87.4kUp 0.5%
July 2026~87k

Sweet Dance

Average monthly estimated players
MonthEstimated playersChange
September 2026~243
August 2026~243Up 0.4%
July 2026~242

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Pandemic Express: Zombie Escape
0Down 100%
Sweet Dance
0Down 100%

Pandemic Express: Zombie Escape currently has 0 peak concurrent Steam players, while Sweet Dance has 0.

YouTube subscribers

Pandemic Express: Zombie Escape
871kUp 0.2%
Sweet Dance
2

Pandemic Express: Zombie Escape currently has about 435500× as many YouTube subscribers as Sweet Dance — 871,000 vs 2.

Twitch viewers

Pandemic Express: Zombie Escape
Sweet Dance
0

Sweet Dance currently has 0 live Twitch viewers; no comparable data is tracked for Pandemic Express: Zombie Escape.

How these estimates are made

Pandemic Express: Zombie Escape

Pandemic Express: Zombie Escape is showing no measurable concurrent players on Steam. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Sweet Dance

Sweet Dance is estimated to have 5 – 18 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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