Head to head
Palworld vs Vampir
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Xbox
- macOS
- PlayStation
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Palworld
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~332.4k | Down 5.6% |
| September 2026 | ~352k | Down 21% |
| August 2026 | ~446.2k | Down 7.6% |
| July 2026 | ~483.1k | — |
Vampir
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~4.4k | Down 0.8% |
| September 2026 | ~4.4k | Down 1.6% |
| August 2026 | ~4.5k | Down 0.4% |
| July 2026 | ~4.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Palworld
- 30.2kDown 57%
- Vampir
- —
Palworld currently has 30,167 peak concurrent Steam players; no comparable data is tracked for Vampir.
Discord members
- Palworld
- 314.7kDown 0.7%
- Vampir
- —
Palworld currently has 314,728 Discord members; no comparable data is tracked for Vampir.
Reddit members
- Palworld
- 905.7kUp 1.0%
- Vampir
- —
Palworld currently has 905,724 subreddit members; no comparable data is tracked for Vampir.
Twitch viewers
- Palworld
- 598Down 68%
- Vampir
- 6Down 14%
Palworld currently has about 100× as many live Twitch viewers as Vampir — 598 vs 6.
YouTube subscribers
- Palworld
- 614kUp 0.2%
- Vampir
- 43.9kDown 0.9%
Palworld currently has about 14× as many YouTube subscribers as Vampir — 614,000 vs 43,900.
How these estimates are made
Palworld
Palworld is estimated to have 130k – 450k players a day. Around 6m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Vampir
Vampir is estimated to have 68 – 32k players a day. Around 25k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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