Head to head
Palworld vs Ragnarok Re:Start
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Xbox
- macOS
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
Palworld
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~474.4k | Down 1.8% |
| July 2026 | ~483.1k | — |
Ragnarok Re:Start
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~19 | |
| July 2026 | ~19 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Palworld
- 186.2kDown 71%
- Ragnarok Re:Start
- —
Palworld currently has 186,161 peak concurrent Steam players; no comparable data is tracked for Ragnarok Re:Start.
Discord members
- Palworld
- 314.4kUp 5.3%
- Ragnarok Re:Start
- —
Palworld currently has 314,384 Discord members; no comparable data is tracked for Ragnarok Re:Start.
Reddit members
- Palworld
- 878.6kUp 5.7%
- Ragnarok Re:Start
- —
Palworld currently has 878,609 subreddit members; no comparable data is tracked for Ragnarok Re:Start.
Twitch viewers
- Palworld
- 11.8kDown 40%
- Ragnarok Re:Start
- —
Palworld currently has 11,838 live Twitch viewers; no comparable data is tracked for Ragnarok Re:Start.
YouTube subscribers
- Palworld
- 608kUp 3.2%
- Ragnarok Re:Start
- —
Palworld currently has 608,000 YouTube subscribers; no comparable data is tracked for Ragnarok Re:Start.
How these estimates are made
Palworld
Palworld is estimated to have 470k – 2m players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Ragnarok Re:Start
Ragnarok Re:Start is showing no measurable concurrent players on Steam. Around 7k – 17k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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