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Head to head

OneState vs Warface: Clutch

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2022 · 5 years ago
October 2018 · 8 years ago

Daily players

53 – 25k
15 – 53

Estimated players

1.3kUp 0.5%
25.9kUp 1.8%

Available on

  • Android
  • iOS
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

OneStateWarface: Clutch

OneState

Average monthly estimated players
MonthEstimated playersChange
October 2026~1.3kUp 4.5%
September 2026~1.2kDown 9.9%
August 2026~1.4kUp 14%
July 2026~1.2k—

Warface: Clutch

Average monthly estimated players
MonthEstimated playersChange
October 2026~26kDown 0.2%
September 2026~26kDown 0.4%
August 2026~26.1kUp 11%
July 2026~23.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

OneState
23Down 15%
Warface: Clutch
0Down 100%

OneState currently has 23 live Twitch viewers, while Warface: Clutch has 0.

Steam concurrent players

OneState
—
Warface: Clutch
9Up 125%

Warface: Clutch currently has 9 peak concurrent Steam players; no comparable data is tracked for OneState.

Discord members

OneState
—
Warface: Clutch
32.7kDown 2.7%

Warface: Clutch currently has 32,692 Discord members; no comparable data is tracked for OneState.

YouTube subscribers

OneState
—
Warface: Clutch
99.5kDown 0.1%

Warface: Clutch currently has 99,500 YouTube subscribers; no comparable data is tracked for OneState.

How these estimates are made

OneState

OneState is estimated to have 53 – 25k players a day. Around 17k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warface: Clutch

Warface: Clutch is estimated to have 15 – 53 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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