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Next Generation Soccer Coach vs PlanetSide 2

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
November 2012 · 14 years ago

Daily players

No population data
2k – 5k

Estimated players

26.8k

Available on

  • Windows
  • PlayStation

Developers

Player activity

Smoothed estimated players over time.

Next Generation Soccer CoachPlanetSide 2

Next Generation Soccer Coach

Average monthly estimated players
MonthEstimated playersChange
August 2026
July 2026

PlanetSide 2

Average monthly estimated players
MonthEstimated playersChange
August 2026~26.7kUp 12%
July 2026~23.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Next Generation Soccer Coach
1
PlanetSide 2
98.5k

PlanetSide 2 currently has about 98500× as many YouTube subscribers as Next Generation Soccer Coach — 98,500 vs 1.

Steam concurrent players

Next Generation Soccer Coach
PlanetSide 2
426Down 12%

PlanetSide 2 currently has 426 peak concurrent Steam players; no comparable data is tracked for Next Generation Soccer Coach.

Reddit members

Next Generation Soccer Coach
PlanetSide 2
91.4k

PlanetSide 2 currently has 91,403 subreddit members; no comparable data is tracked for Next Generation Soccer Coach.

Twitch viewers

Next Generation Soccer Coach
PlanetSide 2
52Up 73%

PlanetSide 2 currently has 52 live Twitch viewers; no comparable data is tracked for Next Generation Soccer Coach.

How these estimates are made

Next Generation Soccer Coach

Next Generation Soccer Coach is estimated to have 0 – 32 players a day. Around 43 – 7k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

PlanetSide 2

PlanetSide 2 is estimated to have 2k – 5k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.