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Head to head

Nether vs Raid Land

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2014 · 12 years ago
May 2020 · 6 years ago

Daily players

3 – 9
No population data

Estimated players

1.7k
34.6kDown 1.9%

Available on

  • Windows
  • Browser
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

NetherRaid Land

Nether

Average monthly estimated players
MonthEstimated playersChange
November 2026~1.7k
October 2026~1.7k
September 2026~1.7k
August 2026~1.7k
July 2026~1.7k—

Raid Land

Average monthly estimated players
MonthEstimated playersChange
November 2026~34.4kDown 1.6%
October 2026~35kDown 0.3%
September 2026~35.1kDown 0.1%
August 2026~35.1k
July 2026~35.2k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Nether
0
Raid Land
0

Nether currently has 0 peak concurrent Steam players, while Raid Land has 0.

Twitch viewers

Nether
0
Raid Land
—

Nether currently has 0 live Twitch viewers; no comparable data is tracked for Raid Land.

Discord members

Nether
—
Raid Land
160.2kDown 2.1%

Raid Land currently has 160,159 Discord members; no comparable data is tracked for Nether.

Reddit members

Nether
—
Raid Land
577Up 0.2%

Raid Land currently has 577 subreddit members; no comparable data is tracked for Nether.

YouTube subscribers

Nether
—
Raid Land
16.5kUp 0.6%

Raid Land currently has 16,500 YouTube subscribers; no comparable data is tracked for Nether.

How these estimates are made

Nether

Nether is estimated to have 3 – 9 players a day. Around 310k – 790k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Raid Land

Raid Land is showing no measurable concurrent players on Steam. Around 21k – 54k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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