Head to head
Multi Theft Auto vs Pox Nora
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- PlayStation
Player activity
Smoothed estimated players over time.
Multi Theft Auto
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~25.4k | Up 1.0% |
| September 2026 | ~25.2k | Up 1.0% |
| August 2026 | ~24.9k | Down 0.6% |
| July 2026 | ~25.1k | — |
Pox Nora
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~112 | Down 0.9% |
| September 2026 | ~113 | Up 2.7% |
| August 2026 | ~110 | Up 25% |
| July 2026 | ~88 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Multi Theft Auto
- 108.1kUp 0.4%
- Pox Nora
- —
Multi Theft Auto currently has 108,126 Discord members; no comparable data is tracked for Pox Nora.
Reddit members
- Multi Theft Auto
- 701Up 0.3%
- Pox Nora
- —
Multi Theft Auto currently has 701 subreddit members; no comparable data is tracked for Pox Nora.
YouTube subscribers
- Multi Theft Auto
- 13.4k
- Pox Nora
- —
Multi Theft Auto currently has 13,400 YouTube subscribers; no comparable data is tracked for Pox Nora.
Steam concurrent players
- Multi Theft Auto
- —
- Pox Nora
- 38Down 9.5%
Pox Nora currently has 38 peak concurrent Steam players; no comparable data is tracked for Multi Theft Auto.
Twitch viewers
- Multi Theft Auto
- —
- Pox Nora
- 0
Pox Nora currently has 0 live Twitch viewers; no comparable data is tracked for Multi Theft Auto.
How these estimates are made
Multi Theft Auto
Multi Theft Auto is estimated to have 26 – 12k players a day. Around 12k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Pox Nora
Pox Nora is estimated to have 98 – 340 players a day. Around 26k – 66k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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