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Head to head

Moonlight Sculptor vs Viking Rise

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2019 · 7 years ago
March 2023 · 4 years ago

Daily players

No population data
2k – 8k

Estimated players

—
69.1kDown 1.3%

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • Android
  • iOS

Perspectives

—

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

Moonlight SculptorViking Rise

Moonlight Sculptor

Average monthly estimated players
MonthEstimated playersChange
November 2026——
October 2026——
September 2026——
August 2026——
July 2026——

Viking Rise

Average monthly estimated players
MonthEstimated playersChange
November 2026~68.9kDown 0.7%
October 2026~69.4kUp 0.3%
September 2026~69.2kUp 0.4%
August 2026~68.9kUp 15%
July 2026~59.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Moonlight Sculptor
—
Viking Rise
468Down 40%

Viking Rise currently has 468 peak concurrent Steam players; no comparable data is tracked for Moonlight Sculptor.

Discord members

Moonlight Sculptor
—
Viking Rise
259.3kDown 1.5%

Viking Rise currently has 259,295 Discord members; no comparable data is tracked for Moonlight Sculptor.

Twitch viewers

Moonlight Sculptor
—
Viking Rise
5Down 91%

Viking Rise currently has 5 live Twitch viewers; no comparable data is tracked for Moonlight Sculptor.

YouTube subscribers

Moonlight Sculptor
—
Viking Rise
114kUp 0.9%

Viking Rise currently has 114,000 YouTube subscribers; no comparable data is tracked for Moonlight Sculptor.

How these estimates are made

Moonlight Sculptor

Not enough data collected to estimate this game yet.

Viking Rise

Viking Rise is estimated to have 2k – 8k players a day. Around 28k – 72k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.