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Head to head

Monster Hunter Frontier Online vs Skate.

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2007 · 19 years ago
September 2025 · 11 months ago

Daily players

39 – 18k
6k – 21k

Estimated players

3.2k
49.4kDown 5.5%

Available on

  • Windows
  • Xbox
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Monster Hunter Frontier OnlineSkate.

Monster Hunter Frontier Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~3.2k
July 2026~3.2k

Skate.

Average monthly estimated players
MonthEstimated playersChange
August 2026~52.1kUp 0.5%
July 2026~51.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Monster Hunter Frontier Online
7Down 22%
Skate.
60Up 11%

Skate. currently has about 8.6× as many live Twitch viewers as Monster Hunter Frontier Online — 60 vs 7.

YouTube subscribers

Monster Hunter Frontier Online
32.2k
Skate.

Monster Hunter Frontier Online currently has 32,200 YouTube subscribers; no comparable data is tracked for Skate..

Steam concurrent players

Monster Hunter Frontier Online
Skate.
2.1kDown 15%

Skate. currently has 2,113 peak concurrent Steam players; no comparable data is tracked for Monster Hunter Frontier Online.

Discord members

Monster Hunter Frontier Online
Skate.
142.9kDown 0.2%

Skate. currently has 142,895 Discord members; no comparable data is tracked for Monster Hunter Frontier Online.

How these estimates are made

Monster Hunter Frontier Online

Monster Hunter Frontier Online is estimated to have 39 – 18k players a day. Around 17k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Skate.

Skate. is estimated to have 6k – 21k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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