Head to head
Miscreated vs Viking Rise
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Miscreated
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~4.6k | Down 0.1% |
| September 2026 | ~4.6k | Down 0.2% |
| August 2026 | ~4.6k | Down 0.2% |
| July 2026 | ~4.7k | — |
Viking Rise
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~69.4k | Up 0.2% |
| September 2026 | ~69.2k | Up 0.4% |
| August 2026 | ~68.9k | Up 15% |
| July 2026 | ~59.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Miscreated
- 62Down 42%
- Viking Rise
- 716Down 9.3%
Viking Rise currently has about 12× as many peak concurrent Steam players as Miscreated — 716 vs 62.
Reddit members
- Miscreated
- 6.9k
- Viking Rise
- —
Miscreated currently has 6,884 subreddit members; no comparable data is tracked for Viking Rise.
Twitch viewers
- Miscreated
- 0Down 100%
- Viking Rise
- 0Down 100%
Miscreated currently has 0 live Twitch viewers, while Viking Rise has 0.
YouTube subscribers
- Miscreated
- 7.5k
- Viking Rise
- 113kUp 0.9%
Viking Rise currently has about 15× as many YouTube subscribers as Miscreated — 113,000 vs 7,480.
Discord members
- Miscreated
- —
- Viking Rise
- 263.2k
Viking Rise currently has 263,189 Discord members; no comparable data is tracked for Miscreated.
How these estimates are made
Miscreated
Miscreated is estimated to have 160 – 560 players a day. Around 530k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Viking Rise
Viking Rise is estimated to have 2k – 8k players a day. Around 28k – 72k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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