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Head to head

Mir 4 vs The Quinfall

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2021 · 5 years ago
February 2026 · 9 months ago

Daily players

29k – 100k
960 – 3k

Estimated players

56.9kDown 1.1%
2.3k

Available on

  • Windows
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Mir 4The Quinfall

Mir 4

Average monthly estimated players
MonthEstimated playersChange
October 2026~57.3kDown 1.0%
September 2026~57.8kUp 0.9%
August 2026~57.3kUp 3.6%
July 2026~55.3k—

The Quinfall

Average monthly estimated players
MonthEstimated playersChange
October 2026~2.3kDown 4.0%
September 2026~2.4kDown 4.6%
August 2026~2.5kDown 7.4%
July 2026~2.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Mir 4
11.5kDown 3.3%
The Quinfall
382Down 22%

Mir 4 currently has about 30× as many peak concurrent Steam players as The Quinfall — 11,475 vs 382.

Discord members

Mir 4
184.3kDown 1.2%
The Quinfall
—

Mir 4 currently has 184,299 Discord members; no comparable data is tracked for The Quinfall.

Twitch viewers

Mir 4
512Down 16%
The Quinfall
60Down 12%

Mir 4 currently has about 8.5× as many live Twitch viewers as The Quinfall — 512 vs 60.

YouTube subscribers

Mir 4
89.9kDown 0.1%
The Quinfall
8.1kDown 0.2%

Mir 4 currently has about 11× as many YouTube subscribers as The Quinfall — 89,900 vs 8,080.

How these estimates are made

Mir 4

Mir 4 is estimated to have 29k – 100k players a day. Around 280k – 720k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Quinfall

The Quinfall is estimated to have 960 – 3k players a day. Around 250k – 640k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.