Head to head
Mini World vs Runes of Magic
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Categories
Player activity
Smoothed estimated players over time.
Mini World
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~52.4k | Down 0.2% |
| August 2026 | ~52.5k | |
| July 2026 | ~52.5k | — |
Runes of Magic
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.7k | Up 4.2% |
| August 2026 | ~1.7k | Up 2.0% |
| July 2026 | ~1.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Mini World
- 77Down 48%
- Runes of Magic
- 114Down 17%
Runes of Magic currently has about 1.5× as many peak concurrent Steam players as Mini World — 114 vs 77.
Reddit members
- Mini World
- 150Up 2.0%
- Runes of Magic
- 636Up 2.3%
Runes of Magic currently has about 4.2× as many subreddit members as Mini World — 636 vs 150.
Twitch viewers
- Mini World
- 0Down 100%
- Runes of Magic
- 0
Mini World currently has 0 live Twitch viewers, while Runes of Magic has 0.
YouTube subscribers
- Mini World
- 515kDown 0.2%
- Runes of Magic
- 4.8kUp 0.2%
Mini World currently has about 106× as many YouTube subscribers as Runes of Magic — 515,000 vs 4,850.
Discord members
- Mini World
- —
- Runes of Magic
- 3.8kUp 0.1%
Runes of Magic currently has 3,842 Discord members; no comparable data is tracked for Mini World.
How these estimates are made
Mini World
Mini World is estimated to have 220 – 790 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Runes of Magic
Runes of Magic is estimated to have 320 – 1k players a day. Around 41k – 100k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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