Head to head
Minecraft vs Project Entropy
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- iOS
- PlayStation
- Xbox
- Nintendo
- Android
- Windows
Categories
Player activity
Smoothed estimated players over time.
Minecraft
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~4.1m | Down 0.1% |
| August 2026 | ~4.1m | Up 4.8% |
| July 2026 | ~4m | — |
Project Entropy
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~131 | Down 10% |
| August 2026 | ~146 | Up 2.8% |
| July 2026 | ~142 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Minecraft
- 4mDown 0.9%
- Project Entropy
- —
Minecraft currently has 3,996,949 Discord members; no comparable data is tracked for Project Entropy.
Reddit members
- Minecraft
- 8.8mUp 0.3%
- Project Entropy
- —
Minecraft currently has 8,753,946 subreddit members; no comparable data is tracked for Project Entropy.
Twitch viewers
- Minecraft
- 38.1kUp 3.6%
- Project Entropy
- 0Down 100%
Minecraft currently has 38,096 live Twitch viewers, while Project Entropy has 0.
YouTube subscribers
- Minecraft
- 22.6mUp 2.7%
- Project Entropy
- —
Minecraft currently has 22,600,000 YouTube subscribers; no comparable data is tracked for Project Entropy.
Steam concurrent players
- Minecraft
- —
- Project Entropy
- 166Down 37%
Project Entropy currently has 166 peak concurrent Steam players; no comparable data is tracked for Minecraft.
How these estimates are made
Minecraft
Minecraft is estimated to have 2k – 1m players a day. Around 260k – 26m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Project Entropy
Project Entropy is estimated to have 550 – 2k players a day. Around 9k – 23k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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From the same developers or publishers.







