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Head to head

Metin2 vs WWII Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2006 · 20 years ago
June 2001 · 25 years ago

Daily players

5 – 18
23 – 79

Estimated players

38.2kUp 3.2%
5.6kDown 1.1%

Available on

  • Windows
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

Metin2WWII Online

Metin2

Average monthly estimated players
MonthEstimated playersChange
October 2026~38kDown 2.0%
September 2026~38.8kUp 1.7%
August 2026~38.2kUp 20%
July 2026~31.7k—

WWII Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~5.6kDown 1.8%
September 2026~5.7k
August 2026~5.7kUp 11%
July 2026~5.2k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Metin2
1Down 67%
WWII Online
9Down 55%

WWII Online currently has about 9× as many peak concurrent Steam players as Metin2 — 9 vs 1.

Discord members

Metin2
147kUp 0.2%
WWII Online
12.6kUp 0.1%

Metin2 currently has about 12× as many Discord members as WWII Online — 147,039 vs 12,598.

Reddit members

Metin2
9.5kUp 3.7%
WWII Online
—

Metin2 currently has 9,517 subreddit members; no comparable data is tracked for WWII Online.

Twitch viewers

Metin2
256Down 93%
WWII Online
0

Metin2 currently has 256 live Twitch viewers, while WWII Online has 0.

YouTube subscribers

Metin2
22.7kUp 0.9%
WWII Online
22.2k

Metin2 and WWII Online are nearly even on YouTube subscribers — 22,700 vs 22,200.

How these estimates are made

Metin2

Metin2 is estimated to have 5 – 18 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

WWII Online

WWII Online is estimated to have 23 – 79 players a day. Around 88k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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