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Head to head

Metin2 vs World of Myths

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2006 · 20 years ago
May 2019 · 7 years ago

Daily players

13 – 44
No population data

Estimated players

39.3kDown 3.1%
44

Available on

  • Windows
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Metin2World of Myths

Metin2

Average monthly estimated players
MonthEstimated playersChange
September 2026~39.3kUp 2.8%
August 2026~38.2kUp 20%
July 2026~31.7k

World of Myths

Average monthly estimated players
MonthEstimated playersChange
September 2026~44
August 2026~44
July 2026~44

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Metin2
5Up 67%
World of Myths
0

Metin2 currently has 5 peak concurrent Steam players, while World of Myths has 0.

Discord members

Metin2
146.8kUp 0.5%
World of Myths

Metin2 currently has 146,840 Discord members; no comparable data is tracked for World of Myths.

Reddit members

Metin2
9.2kUp 3.4%
World of Myths

Metin2 currently has 9,227 subreddit members; no comparable data is tracked for World of Myths.

Twitch viewers

Metin2
648Down 86%
World of Myths

Metin2 currently has 648 live Twitch viewers; no comparable data is tracked for World of Myths.

YouTube subscribers

Metin2
22.5kUp 0.4%
World of Myths
129

Metin2 currently has about 174× as many YouTube subscribers as World of Myths — 22,500 vs 129.

How these estimates are made

Metin2

Metin2 is estimated to have 13 – 44 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

World of Myths

World of Myths is showing no measurable concurrent players on Steam. Around 10k – 26k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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