Head to head
Metin2 vs World Eternal Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Metin2
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~38.9k | Up 1.8% |
| August 2026 | ~38.2k | Up 20% |
| July 2026 | ~31.7k | — |
World Eternal Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.2k | Up 0.7% |
| August 2026 | ~3.1k | Down 0.6% |
| July 2026 | ~3.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Metin2
- 1Down 67%
- World Eternal Online
- —
Metin2 currently has 1 peak concurrent Steam players; no comparable data is tracked for World Eternal Online.
Discord members
- Metin2
- 147kUp 0.3%
- World Eternal Online
- 14.6kDown 0.7%
Metin2 currently has about 10× as many Discord members as World Eternal Online — 147,031 vs 14,649.
Reddit members
- Metin2
- 9.4kUp 3.5%
- World Eternal Online
- 389
Metin2 currently has about 24× as many subreddit members as World Eternal Online — 9,379 vs 389.
Twitch viewers
- Metin2
- 535Down 82%
- World Eternal Online
- —
Metin2 currently has 535 live Twitch viewers; no comparable data is tracked for World Eternal Online.
YouTube subscribers
- Metin2
- 22.6kUp 0.9%
- World Eternal Online
- —
Metin2 currently has 22,600 YouTube subscribers; no comparable data is tracked for World Eternal Online.
How these estimates are made
Metin2
Metin2 is estimated to have 10 – 35 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World Eternal Online
World Eternal Online is estimated to have 6 – 3k players a day. Around 4k – 410k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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