Head to head
Metin2 vs Warfare Ultimatum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
Player activity
Smoothed estimated players over time.
Metin2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~38k | Down 2.1% |
| September 2026 | ~38.8k | Up 1.7% |
| August 2026 | ~38.2k | Up 20% |
| July 2026 | ~31.7k | — |
Warfare Ultimatum
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~21 | |
| September 2026 | ~21 | |
| August 2026 | ~21 | Up 11% |
| July 2026 | ~19 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Metin2
- 2Down 50%
- Warfare Ultimatum
- —
Metin2 currently has 2 peak concurrent Steam players; no comparable data is tracked for Warfare Ultimatum.
Discord members
- Metin2
- 147kUp 0.1%
- Warfare Ultimatum
- 44
Metin2 currently has about 3340× as many Discord members as Warfare Ultimatum — 146,959 vs 44.
Reddit members
- Metin2
- 9.5kUp 3.8%
- Warfare Ultimatum
- —
Metin2 currently has 9,500 subreddit members; no comparable data is tracked for Warfare Ultimatum.
Twitch viewers
- Metin2
- 1.1kDown 43%
- Warfare Ultimatum
- —
Metin2 currently has 1,058 live Twitch viewers; no comparable data is tracked for Warfare Ultimatum.
YouTube subscribers
- Metin2
- 22.7kUp 0.9%
- Warfare Ultimatum
- 88
Metin2 currently has about 258× as many YouTube subscribers as Warfare Ultimatum — 22,700 vs 88.
How these estimates are made
Metin2
Metin2 is estimated to have 5 – 18 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warfare Ultimatum
Warfare Ultimatum is estimated to have 0 – 100 players a day. Around 230 – 29k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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