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Metin2 vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2006 · 20 years ago
February 2017 · 10 years ago

Daily players

8 – 26
150k – 540k

Estimated players

37.3kDown 1.0%
219.8kDown 1.5%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Metin2VRChat

Metin2

Average monthly estimated players
MonthEstimated playersChange
October 2026~37.6kDown 3.2%
September 2026~38.8kUp 1.7%
August 2026~38.2kUp 20%
July 2026~31.7k—

VRChat

Average monthly estimated players
MonthEstimated playersChange
October 2026~218.2kUp 1.0%
September 2026~216.1kDown 1.4%
August 2026~219.1kUp 0.5%
July 2026~218k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Metin2
1Down 50%
VRChat
60.8kUp 7.9%

VRChat currently has about 60791× as many peak concurrent Steam players as Metin2 — 60,791 vs 1.

Discord members

Metin2
147kUp 0.2%
VRChat
419kUp 0.8%

VRChat currently has about 2.9× as many Discord members as Metin2 — 419,020 vs 146,963.

Reddit members

Metin2
9.5kUp 3.6%
VRChat
241kUp 0.6%

VRChat currently has about 25× as many subreddit members as Metin2 — 240,984 vs 9,476.

Twitch viewers

Metin2
405Down 80%
VRChat
8.6kUp 1.4%

VRChat currently has about 21× as many live Twitch viewers as Metin2 — 8,584 vs 405.

YouTube subscribers

Metin2
22.7kUp 0.9%
VRChat
130kUp 0.8%

VRChat currently has about 5.7× as many YouTube subscribers as Metin2 — 130,000 vs 22,700.

How these estimates are made

Metin2

Metin2 is estimated to have 8 – 26 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

VRChat

VRChat is estimated to have 150k – 540k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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