Head to head
Metin2 vs theFisher Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Metin2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~40.5k | Up 4.3% |
| September 2026 | ~38.8k | Up 1.7% |
| August 2026 | ~38.2k | Up 20% |
| July 2026 | ~31.7k | — |
theFisher Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~760 | Up 3.8% |
| September 2026 | ~732 | Up 14% |
| August 2026 | ~644 | Up 2.5% |
| July 2026 | ~628 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Metin2
- 3Up 200%
- theFisher Online
- 798Up 9.3%
theFisher Online currently has about 266× as many peak concurrent Steam players as Metin2 — 798 vs 3.
Discord members
- Metin2
- 148.5kUp 1.1%
- theFisher Online
- —
Metin2 currently has 148,517 Discord members; no comparable data is tracked for theFisher Online.
Reddit members
- Metin2
- 9.8kUp 4.0%
- theFisher Online
- —
Metin2 currently has 9,818 subreddit members; no comparable data is tracked for theFisher Online.
Twitch viewers
- Metin2
- 415Down 66%
- theFisher Online
- 0
Metin2 currently has 415 live Twitch viewers, while theFisher Online has 0.
YouTube subscribers
- Metin2
- 22.8kUp 0.4%
- theFisher Online
- —
Metin2 currently has 22,800 YouTube subscribers; no comparable data is tracked for theFisher Online.
How these estimates are made
Metin2
Metin2 is estimated to have 8 – 26 players a day. Around 270k – 690k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
theFisher Online
theFisher Online is estimated to have 2k – 7k players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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