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Head to head

Metin2 vs sZone Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2006 · 20 years ago
December 2015 · 11 years ago

Daily players

10 – 35
No population data

Estimated players

37.6kDown 2.3%
727

Available on

  • Windows
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Metin2sZone Online

Metin2

Average monthly estimated players
MonthEstimated playersChange
September 2026~39kUp 2.2%
August 2026~38.2kUp 20%
July 2026~31.7k

sZone Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~728
August 2026~728
July 2026~728

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Metin2
4Up 300%
sZone Online
0

Metin2 currently has 4 peak concurrent Steam players, while sZone Online has 0.

Discord members

Metin2
147kUp 0.4%
sZone Online

Metin2 currently has 146,980 Discord members; no comparable data is tracked for sZone Online.

Reddit members

Metin2
9.3kUp 3.6%
sZone Online

Metin2 currently has 9,346 subreddit members; no comparable data is tracked for sZone Online.

Twitch viewers

Metin2
1.4kDown 55%
sZone Online
0

Metin2 currently has 1,387 live Twitch viewers, while sZone Online has 0.

YouTube subscribers

Metin2
22.6kUp 0.9%
sZone Online

Metin2 currently has 22,600 YouTube subscribers; no comparable data is tracked for sZone Online.

How these estimates are made

Metin2

Metin2 is estimated to have 10 – 35 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

sZone Online

sZone Online is showing no measurable concurrent players on Steam. Around 150k – 390k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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