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Head to head

Metin2 vs Rust

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2006 · 20 years ago
February 2018 · 9 years ago

Daily players

3 – 9
310k – 1m

Estimated players

38.5kDown 4.5%
532.9kDown 4.1%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Metin2Rust

Metin2

Average monthly estimated players
MonthEstimated playersChange
September 2026~39.2kUp 2.5%
August 2026~38.2kUp 20%
July 2026~31.7k

Rust

Average monthly estimated players
MonthEstimated playersChange
September 2026~527.4kDown 2.2%
August 2026~539.2kDown 1.0%
July 2026~544.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Metin2
0Down 100%
Rust
54.3kDown 60%

Metin2 currently has 0 peak concurrent Steam players, while Rust has 54,316.

Discord members

Metin2
146.8kUp 0.4%
Rust
808.6kUp 0.8%

Rust currently has about 5.5× as many Discord members as Metin2 — 808,591 vs 146,846.

Reddit members

Metin2
9.2kUp 3.4%
Rust
709.5kUp 0.3%

Rust currently has about 77× as many subreddit members as Metin2 — 709,523 vs 9,242.

Twitch viewers

Metin2
421Down 90%
Rust
4.6kDown 56%

Rust currently has about 11× as many live Twitch viewers as Metin2 — 4,630 vs 421.

YouTube subscribers

Metin2
22.5kUp 0.4%
Rust
206k

Rust currently has about 9.2× as many YouTube subscribers as Metin2 — 206,000 vs 22,500.

How these estimates are made

Metin2

Metin2 is estimated to have 3 – 9 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rust

Rust is estimated to have 310k – 1m players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.