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Head to head

Metin2 vs RPG MO

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2006 · 20 years ago
July 2013 · 13 years ago

Daily players

8 – 26
210 – 740

Estimated players

41.1kUp 1.0%
1.2kUp 1.3%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • Android
  • iOS

Perspectives

—

Player activity

Smoothed estimated players over time.

Metin2RPG MO

Metin2

Average monthly estimated players
MonthEstimated playersChange
October 2026~40.5kUp 4.3%
September 2026~38.8kUp 1.7%
August 2026~38.2kUp 20%
July 2026~31.7k—

RPG MO

Average monthly estimated players
MonthEstimated playersChange
October 2026~1.2kUp 0.8%
September 2026~1.2kUp 0.4%
August 2026~1.2kUp 18%
July 2026~1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Metin2
3Up 200%
RPG MO
84Up 24%

RPG MO currently has about 28× as many peak concurrent Steam players as Metin2 — 84 vs 3.

Discord members

Metin2
148.5kUp 1.1%
RPG MO
3.1kDown 2.0%

Metin2 currently has about 48× as many Discord members as RPG MO — 148,517 vs 3,112.

Reddit members

Metin2
9.8kUp 4.0%
RPG MO
632Up 0.5%

Metin2 currently has about 16× as many subreddit members as RPG MO — 9,819 vs 632.

Twitch viewers

Metin2
428Down 65%
RPG MO
0Down 100%

Metin2 currently has 428 live Twitch viewers, while RPG MO has 0.

YouTube subscribers

Metin2
22.8kUp 0.4%
RPG MO
—

Metin2 currently has 22,800 YouTube subscribers; no comparable data is tracked for RPG MO.

How these estimates are made

Metin2

Metin2 is estimated to have 8 – 26 players a day. Around 270k – 690k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

RPG MO

RPG MO is estimated to have 210 – 740 players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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