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Head to head

Metin2 vs Red Stone Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2006 · 20 years ago
April 2015 · 11 years ago

Daily players

5 – 18
8 – 26

Estimated players

37.1kDown 9.3%
35Down 6.5%

Available on

  • Windows
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Metin2Red Stone Online

Metin2

Average monthly estimated players
MonthEstimated playersChange
September 2026~38.9kUp 1.8%
August 2026~38.2kUp 20%
July 2026~31.7k

Red Stone Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~36Down 2.7%
August 2026~37Up 16%
July 2026~32

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Metin2
1Down 67%
Red Stone Online
1Down 50%

Metin2 and Red Stone Online are nearly even on peak concurrent Steam players — 1 vs 1.

Discord members

Metin2
147kUp 0.3%
Red Stone Online

Metin2 currently has 146,974 Discord members; no comparable data is tracked for Red Stone Online.

Reddit members

Metin2
9.4kUp 3.5%
Red Stone Online

Metin2 currently has 9,362 subreddit members; no comparable data is tracked for Red Stone Online.

Twitch viewers

Metin2
516Down 78%
Red Stone Online
0Down 100%

Metin2 currently has 516 live Twitch viewers, while Red Stone Online has 0.

YouTube subscribers

Metin2
22.6kUp 0.9%
Red Stone Online

Metin2 currently has 22,600 YouTube subscribers; no comparable data is tracked for Red Stone Online.

How these estimates are made

Metin2

Metin2 is estimated to have 5 – 18 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Red Stone Online

Red Stone Online is estimated to have 8 – 26 players a day. Around 11k – 28k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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