Head to head
Metin2 vs Play Together
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Metin2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~40.3k | Up 3.7% |
| September 2026 | ~38.8k | Up 1.7% |
| August 2026 | ~38.2k | Up 20% |
| July 2026 | ~31.7k | — |
Play Together
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~55k | Up 0.3% |
| September 2026 | ~54.9k | Down 0.1% |
| August 2026 | ~54.9k | Up 18% |
| July 2026 | ~46.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Metin2
- 0Down 100%
- Play Together
- 5kUp 5.8%
Metin2 currently has 0 peak concurrent Steam players, while Play Together has 4,983.
Discord members
- Metin2
- 148.8kUp 1.2%
- Play Together
- 219.5k
Play Together currently has about 1.5× as many Discord members as Metin2 — 219,462 vs 148,811.
Reddit members
- Metin2
- 9.7kUp 4.0%
- Play Together
- —
Metin2 currently has 9,728 subreddit members; no comparable data is tracked for Play Together.
Twitch viewers
- Metin2
- 1.1kDown 25%
- Play Together
- 4Up 33%
Metin2 currently has about 273× as many live Twitch viewers as Play Together — 1,091 vs 4.
YouTube subscribers
- Metin2
- 22.8kUp 0.9%
- Play Together
- 32.9k
Play Together currently has about 1.4× as many YouTube subscribers as Metin2 — 32,900 vs 22,800.
How these estimates are made
Metin2
Metin2 is estimated to have 5 – 18 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Play Together
Play Together is estimated to have 13k – 47k players a day. Around 46k – 120k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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