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Head to head

Metin2 vs Pirate101

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2006 · 20 years ago
October 2012 · 14 years ago

Daily players

3 – 9
120 – 420

Estimated players

41.2kUp 1.1%
10.9kDown 2.3%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Metin2Pirate101

Metin2

Average monthly estimated players
MonthEstimated playersChange
October 2026~40kUp 3.0%
September 2026~38.8kUp 1.7%
August 2026~38.2kUp 20%
July 2026~31.7k—

Pirate101

Average monthly estimated players
MonthEstimated playersChange
October 2026~11.2kDown 1.0%
September 2026~11.3kDown 0.5%
August 2026~11.3kUp 7.6%
July 2026~10.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Metin2
0Down 100%
Pirate101
43Up 34%

Metin2 currently has 0 peak concurrent Steam players, while Pirate101 has 43.

Discord members

Metin2
148.5kUp 1.0%
Pirate101
11.4kUp 1.0%

Metin2 currently has about 13× as many Discord members as Pirate101 — 148,453 vs 11,424.

Reddit members

Metin2
9.6kUp 3.7%
Pirate101
10.7kUp 1.0%

Metin2 and Pirate101 are nearly even on subreddit members — 9,649 vs 10,715.

Twitch viewers

Metin2
2.1kUp 70%
Pirate101
6Down 25%

Metin2 currently has about 350× as many live Twitch viewers as Pirate101 — 2,102 vs 6.

YouTube subscribers

Metin2
22.8kUp 0.9%
Pirate101
67.4kUp 0.3%

Pirate101 currently has about 3× as many YouTube subscribers as Metin2 — 67,400 vs 22,800.

How these estimates are made

Metin2

Metin2 is estimated to have 3 – 9 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Pirate101

Pirate101 is estimated to have 120 – 420 players a day. Around 15k – 38k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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