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Head to head

Metin2 vs Path of War

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2006 · 20 years ago
September 2016 · 10 years ago

Daily players

10 – 35
No population data

Estimated players

37k
19Down 5.4%

Available on

  • Windows
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Metin2Path of War

Metin2

Average monthly estimated players
MonthEstimated playersChange
September 2026~38.6kUp 1.0%
August 2026~38.2kUp 20%
July 2026~31.7k

Path of War

Average monthly estimated players
MonthEstimated playersChange
September 2026~20
August 2026~20Down 4.8%
July 2026~21

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Metin2
2Up 100%
Path of War
0Down 100%

Metin2 currently has 2 peak concurrent Steam players, while Path of War has 0.

Discord members

Metin2
146.7kUp 0.8%
Path of War

Metin2 currently has 146,730 Discord members; no comparable data is tracked for Path of War.

Reddit members

Metin2
9.1kUp 3.1%
Path of War

Metin2 currently has 9,139 subreddit members; no comparable data is tracked for Path of War.

Twitch viewers

Metin2
2.2kUp 55%
Path of War

Metin2 currently has 2,198 live Twitch viewers; no comparable data is tracked for Path of War.

YouTube subscribers

Metin2
22.5kUp 0.4%
Path of War

Metin2 currently has 22,500 YouTube subscribers; no comparable data is tracked for Path of War.

How these estimates are made

Metin2

Metin2 is estimated to have 10 – 35 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Path of War

Path of War is showing no measurable concurrent players on Steam. Around 7k – 18k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.