Head to head
Metin2 vs Notes of Soul
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Metin2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~38k | Down 2.1% |
| September 2026 | ~38.8k | Up 1.7% |
| August 2026 | ~38.2k | Up 20% |
| July 2026 | ~31.7k | — |
Notes of Soul
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.7k | Down 0.2% |
| September 2026 | ~1.7k | Down 0.2% |
| August 2026 | ~1.7k | Up 0.1% |
| July 2026 | ~1.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Metin2
- 2Down 50%
- Notes of Soul
- 61Down 24%
Notes of Soul currently has about 31× as many peak concurrent Steam players as Metin2 — 61 vs 2.
Discord members
- Metin2
- 147kUp 0.1%
- Notes of Soul
- —
Metin2 currently has 146,959 Discord members; no comparable data is tracked for Notes of Soul.
Reddit members
- Metin2
- 9.5kUp 3.8%
- Notes of Soul
- —
Metin2 currently has 9,500 subreddit members; no comparable data is tracked for Notes of Soul.
Twitch viewers
- Metin2
- 1.1kDown 43%
- Notes of Soul
- —
Metin2 currently has 1,058 live Twitch viewers; no comparable data is tracked for Notes of Soul.
YouTube subscribers
- Metin2
- 22.7kUp 0.9%
- Notes of Soul
- —
Metin2 currently has 22,700 YouTube subscribers; no comparable data is tracked for Notes of Soul.
How these estimates are made
Metin2
Metin2 is estimated to have 5 – 18 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Notes of Soul
Notes of Soul is estimated to have 220 – 790 players a day. Around 310k – 790k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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