Head to head
Metin2 vs Modern Combat 5: Blackout
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
- Nintendo
Player activity
Smoothed estimated players over time.
Metin2
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~38.3k | Up 21% |
| July 2026 | ~31.7k | — |
Modern Combat 5: Blackout
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~101.7k | Up 0.2% |
| July 2026 | ~101.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Metin2
- 3
- Modern Combat 5: Blackout
- 1
Metin2 currently has about 3× as many peak concurrent Steam players as Modern Combat 5: Blackout — 3 vs 1.
Discord members
- Metin2
- 146.3kUp 0.3%
- Modern Combat 5: Blackout
- —
Metin2 currently has 146,279 Discord members; no comparable data is tracked for Modern Combat 5: Blackout.
Reddit members
- Metin2
- 9kUp 0.6%
- Modern Combat 5: Blackout
- —
Metin2 currently has 8,957 subreddit members; no comparable data is tracked for Modern Combat 5: Blackout.
Twitch viewers
- Metin2
- 4.2kDown 31%
- Modern Combat 5: Blackout
- 1
Metin2 currently has about 4182× as many live Twitch viewers as Modern Combat 5: Blackout — 4,182 vs 1.
YouTube subscribers
- Metin2
- 22.4k
- Modern Combat 5: Blackout
- 912kUp 0.1%
Modern Combat 5: Blackout currently has about 41× as many YouTube subscribers as Metin2 — 912,000 vs 22,400.
How these estimates are made
Metin2
Metin2 is estimated to have 8 – 26 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Modern Combat 5: Blackout
Modern Combat 5: Blackout is estimated to have 3 – 9 players a day. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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