Head to head
Metin 2 vs Unturned
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Metin 2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~2.9k | Up 6.2% |
| September 2026 | ~2.7k | Down 9.9% |
| August 2026 | ~3k | Up 41% |
| July 2026 | ~2.2k | — |
Unturned
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~81.8k | Down 0.5% |
| September 2026 | ~82.3k | Down 1.0% |
| August 2026 | ~83.1k | Up 1.2% |
| July 2026 | ~82.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Metin 2
- 0Down 100%
- Unturned
- 11.8kDown 20%
Metin 2 currently has 0 peak concurrent Steam players, while Unturned has 11,760.
Reddit members
- Metin 2
- 9.6kUp 3.5%
- Unturned
- 55.1kUp 0.2%
Unturned currently has about 5.7× as many subreddit members as Metin 2 — 55,139 vs 9,625.
Twitch viewers
- Metin 2
- 1.9kUp 1.7%
- Unturned
- 12Up 33%
Metin 2 currently has about 156× as many live Twitch viewers as Unturned — 1,873 vs 12.
Discord members
- Metin 2
- —
- Unturned
- 37.3kUp 0.1%
Unturned currently has 37,285 Discord members; no comparable data is tracked for Metin 2.
YouTube subscribers
- Metin 2
- —
- Unturned
- 23.4k
Unturned currently has 23,400 YouTube subscribers; no comparable data is tracked for Metin 2.
How these estimates are made
Metin 2
Metin 2 is estimated to have 5 – 18 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Unturned
Unturned is estimated to have 36k – 130k players a day. Around 6m – 16m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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