Head to head
Metin 2 vs The Cycle: Frontier
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Metin 2
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.8k | Down 7.9% |
| August 2026 | ~3k | Up 41% |
| July 2026 | ~2.2k | — |
The Cycle: Frontier
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~37k | |
| August 2026 | ~37k | |
| July 2026 | ~37k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Metin 2
- 4Up 100%
- The Cycle: Frontier
- 1
Metin 2 currently has about 4× as many peak concurrent Steam players as The Cycle: Frontier — 4 vs 1.
Reddit members
- Metin 2
- 9.2kUp 3.0%
- The Cycle: Frontier
- 17.7k
The Cycle: Frontier currently has about 1.9× as many subreddit members as Metin 2 — 17,671 vs 9,153.
Twitch viewers
- Metin 2
- 1.9kUp 42%
- The Cycle: Frontier
- 118Up 5800%
Metin 2 currently has about 16× as many live Twitch viewers as The Cycle: Frontier — 1,873 vs 118.
Discord members
- Metin 2
- —
- The Cycle: Frontier
- 106.7kDown 0.6%
The Cycle: Frontier currently has 106,703 Discord members; no comparable data is tracked for Metin 2.
YouTube subscribers
- Metin 2
- —
- The Cycle: Frontier
- 17.3k
The Cycle: Frontier currently has 17,300 YouTube subscribers; no comparable data is tracked for Metin 2.
How these estimates are made
Metin 2
Metin 2 is estimated to have 5 – 18 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Cycle: Frontier
The Cycle: Frontier is estimated to have 3 – 9 players a day. Around 720k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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