Head to head
Metal Assault vs Once Human
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
- PlayStation
Categories
Player activity
Smoothed estimated players over time.
Metal Assault
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~29 | |
| August 2026 | ~29 | Up 16% |
| July 2026 | ~25 | — |
Once Human
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~312.9k | Up 6.2% |
| August 2026 | ~294.7k | Up 0.7% |
| July 2026 | ~292.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Metal Assault
- —
- Once Human
- 17.2kDown 38%
Once Human currently has 17,207 peak concurrent Steam players; no comparable data is tracked for Metal Assault.
Discord members
- Metal Assault
- —
- Once Human
- 826kUp 5.5%
Once Human currently has 826,047 Discord members; no comparable data is tracked for Metal Assault.
Reddit members
- Metal Assault
- —
- Once Human
- 126.3kUp 16%
Once Human currently has 126,299 subreddit members; no comparable data is tracked for Metal Assault.
Twitch viewers
- Metal Assault
- —
- Once Human
- 2.1kDown 61%
Once Human currently has 2,101 live Twitch viewers; no comparable data is tracked for Metal Assault.
YouTube subscribers
- Metal Assault
- —
- Once Human
- 337kUp 2.7%
Once Human currently has 337,000 YouTube subscribers; no comparable data is tracked for Metal Assault.
How these estimates are made
Metal Assault
Metal Assault is showing no measurable concurrent players on Steam. Around 10k – 25k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Once Human
Once Human is estimated to have 53k – 190k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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