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Head to head

Marvel Heroes Omega vs PlanetSide 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2017 · 9 years ago
November 2012 · 14 years ago

Daily players

73 – 34k
1k – 4k

Estimated players

2.8k
26.7kDown 0.2%

Available on

  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Windows
  • PlayStation

Player activity

Smoothed estimated players over time.

Marvel Heroes OmegaPlanetSide 2

Marvel Heroes Omega

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.8kUp 0.3%
August 2026~2.8kUp 0.3%
July 2026~2.8k

PlanetSide 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~26.7k
August 2026~26.7kUp 12%
July 2026~23.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Marvel Heroes Omega
28.2kUp 0.4%
PlanetSide 2
91.6kUp 0.2%

PlanetSide 2 currently has about 3.3× as many subreddit members as Marvel Heroes Omega — 91,598 vs 28,167.

Steam concurrent players

Marvel Heroes Omega
PlanetSide 2
462Up 19%

PlanetSide 2 currently has 462 peak concurrent Steam players; no comparable data is tracked for Marvel Heroes Omega.

Twitch viewers

Marvel Heroes Omega
PlanetSide 2
14Down 58%

PlanetSide 2 currently has 14 live Twitch viewers; no comparable data is tracked for Marvel Heroes Omega.

YouTube subscribers

Marvel Heroes Omega
PlanetSide 2
98.4kDown 0.1%

PlanetSide 2 currently has 98,400 YouTube subscribers; no comparable data is tracked for Marvel Heroes Omega.

How these estimates are made

Marvel Heroes Omega

Marvel Heroes Omega is estimated to have 73 – 34k players a day. Around 34k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

PlanetSide 2

PlanetSide 2 is estimated to have 1k – 4k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.