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Head to head

Manikineko Online vs Metin2

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
December 2006 · 20 years ago

Daily players

No population data
8 – 26

Estimated players

157
38.5kDown 1.2%

Available on

  • Windows
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

Manikineko OnlineMetin2

Manikineko Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~157
July 2026~157

Metin2

Average monthly estimated players
MonthEstimated playersChange
August 2026~38.7kUp 22%
July 2026~31.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Manikineko Online
1.5k
Metin2
22.4k

Metin2 currently has about 15× as many YouTube subscribers as Manikineko Online — 22,400 vs 1,500.

Steam concurrent players

Manikineko Online
Metin2
2Up 100%

Metin2 currently has 2 peak concurrent Steam players; no comparable data is tracked for Manikineko Online.

Discord members

Manikineko Online
Metin2
146kUp 0.3%

Metin2 currently has 146,045 Discord members; no comparable data is tracked for Manikineko Online.

Reddit members

Manikineko Online
Metin2
8.9kUp 0.6%

Metin2 currently has 8,911 subreddit members; no comparable data is tracked for Manikineko Online.

Twitch viewers

Manikineko Online
Metin2
4.5kUp 409%

Metin2 currently has 4,524 live Twitch viewers; no comparable data is tracked for Manikineko Online.

How these estimates are made

Manikineko Online

Manikineko Online is estimated to have 0 – 130 players a day. Around 320 – 38k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Metin2

Metin2 is estimated to have 8 – 26 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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