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Head to head

Manala: Equinox War vs Viking Rise

Side by side

Values shared by both games are highlighted.

Status

TBA
ACTIVE

Released

To be announced
March 2023 · 4 years ago

Daily players

No population data
2k – 7k

Estimated players

11Down 11%
69.1k

Available on

  • Windows
  • Windows
  • Android
  • iOS

Perspectives

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Player activity

Smoothed estimated players over time.

Manala: Equinox WarViking Rise

Manala: Equinox War

Average monthly estimated players
MonthEstimated playersChange
September 2026~13Up 18%
August 2026~11Up 22%
July 2026~9—

Viking Rise

Average monthly estimated players
MonthEstimated playersChange
September 2026~69.2kUp 0.4%
August 2026~68.9kUp 15%
July 2026~59.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Manala: Equinox War
42Up 17%
Viking Rise
262.8kDown 0.2%

Viking Rise currently has about 6257× as many Discord members as Manala: Equinox War — 262,808 vs 42.

YouTube subscribers

Manala: Equinox War
13Up 44%
Viking Rise
113kUp 1.8%

Viking Rise currently has about 8692× as many YouTube subscribers as Manala: Equinox War — 113,000 vs 13.

Steam concurrent players

Manala: Equinox War
—
Viking Rise
815Up 14%

Viking Rise currently has 815 peak concurrent Steam players; no comparable data is tracked for Manala: Equinox War.

Twitch viewers

Manala: Equinox War
—
Viking Rise
200Up 525%

Viking Rise currently has 200 live Twitch viewers; no comparable data is tracked for Manala: Equinox War.

How these estimates are made

Manala: Equinox War

Manala: Equinox War is estimated to have 0 – 59 players a day. Around 130 – 18k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Viking Rise

Viking Rise is estimated to have 2k – 7k players a day. Around 28k – 71k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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