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Head to head

Mana Launcher vs Warface: Clutch

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
October 2018 · 8 years ago

Daily players

No population data
15 – 53

Estimated players

101Up 4.6%
25.8kDown 1.2%

Available on

  • Windows
  • Linux
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

—

Player activity

Smoothed estimated players over time.

Mana LauncherWarface: Clutch

Mana Launcher

Average monthly estimated players
MonthEstimated playersChange
September 2026~100Down 1.0%
August 2026~101Up 1.0%
July 2026~100—

Warface: Clutch

Average monthly estimated players
MonthEstimated playersChange
September 2026~26kDown 0.5%
August 2026~26.1kUp 11%
July 2026~23.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Mana Launcher
392Up 0.3%
Warface: Clutch
33.6kDown 1.5%

Warface: Clutch currently has about 86× as many Discord members as Mana Launcher — 33,551 vs 392.

Steam concurrent players

Mana Launcher
—
Warface: Clutch
3Down 50%

Warface: Clutch currently has 3 peak concurrent Steam players; no comparable data is tracked for Mana Launcher.

Twitch viewers

Mana Launcher
—
Warface: Clutch
0Down 100%

Warface: Clutch currently has 0 live Twitch viewers; no comparable data is tracked for Mana Launcher.

YouTube subscribers

Mana Launcher
—
Warface: Clutch
99.6kDown 0.1%

Warface: Clutch currently has 99,600 YouTube subscribers; no comparable data is tracked for Mana Launcher.

How these estimates are made

Mana Launcher

Mana Launcher is estimated to have 1 – 320 players a day. Around 690 – 73k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warface: Clutch

Warface: Clutch is estimated to have 15 – 53 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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