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Head to head

Mabinogi vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2004 · 22 years ago
June 2018 · 8 years ago

Daily players

2k – 7k
1k – 5k

Estimated players

12.7kDown 0.7%
38.2kDown 4.0%

Available on

  • Windows
  • PlayStation
  • Windows
  • Xbox

Perspectives

Player activity

Smoothed estimated players over time.

MabinogiThe Crew 2

Mabinogi

Average monthly estimated players
MonthEstimated playersChange
August 2026~12.8kUp 0.7%
July 2026~12.7k

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
August 2026~38.7kUp 7.3%
July 2026~36.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Mabinogi
754Up 48%
The Crew 2
525Down 1.9%

Mabinogi currently has about 1.4× as many peak concurrent Steam players as The Crew 2 — 754 vs 525.

Discord members

Mabinogi
23.5kUp 0.2%
The Crew 2
102k

The Crew 2 currently has about 4.3× as many Discord members as Mabinogi — 101,978 vs 23,547.

Reddit members

Mabinogi
21.3kUp 0.1%
The Crew 2
21.9k

Mabinogi and The Crew 2 are nearly even on subreddit members — 21,255 vs 21,908.

Twitch viewers

Mabinogi
113Down 24%
The Crew 2
12Down 29%

Mabinogi currently has about 9.4× as many live Twitch viewers as The Crew 2 — 113 vs 12.

YouTube subscribers

Mabinogi
19.2k
The Crew 2

Mabinogi currently has 19,200 YouTube subscribers; no comparable data is tracked for The Crew 2.

How these estimates are made

Mabinogi

Mabinogi is estimated to have 2k – 7k players a day. Around 95k – 240k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Crew 2

The Crew 2 is estimated to have 1k – 5k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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