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Luna Online: Reborn vs Ragnarok: The New World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2017 · 9 years ago
July 2026 · 2 months ago

Daily players

3 – 9
12k – 44k

Estimated players

43Up 1.2%
86.6kDown 7.8%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Developers

Player activity

Smoothed estimated players over time.

Luna Online: RebornRagnarok: The New World

Luna Online: Reborn

Average monthly estimated players
MonthEstimated playersChange
September 2026~43
August 2026~43
July 2026~43

Ragnarok: The New World

Average monthly estimated players
MonthEstimated playersChange
September 2026~87.3kUp 3.1%
August 2026~84.7kUp 26%
July 2026~67.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Luna Online: Reborn
0
Ragnarok: The New World
4.4kDown 36%

Luna Online: Reborn currently has 0 peak concurrent Steam players, while Ragnarok: The New World has 4,403.

Discord members

Luna Online: Reborn
Ragnarok: The New World
344.4kDown 1.2%

Ragnarok: The New World currently has 344,394 Discord members; no comparable data is tracked for Luna Online: Reborn.

Twitch viewers

Luna Online: Reborn
Ragnarok: The New World
22Down 74%

Ragnarok: The New World currently has 22 live Twitch viewers; no comparable data is tracked for Luna Online: Reborn.

How these estimates are made

Luna Online: Reborn

Luna Online: Reborn is estimated to have 3 – 9 players a day. Around 14k – 35k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Ragnarok: The New World

Ragnarok: The New World is estimated to have 12k – 44k players a day. Around 30k – 77k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.