Head to head
Lords Mobile vs Stalzone
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Categories
Player activity
Smoothed estimated players over time.
Lords Mobile
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~83.5k | Up 0.3% |
| August 2026 | ~83.2k | Up 0.5% |
| July 2026 | ~82.8k | — |
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~40.4k | Up 9.8% |
| August 2026 | ~36.8k | Up 85% |
| July 2026 | ~19.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Lords Mobile
- 1.2kUp 17%
- Stalzone
- 18.8kDown 0.9%
Stalzone currently has about 16× as many peak concurrent Steam players as Lords Mobile — 18,764 vs 1,167.
Discord members
- Lords Mobile
- 269.3kUp 0.1%
- Stalzone
- 56.8kUp 6.3%
Lords Mobile currently has about 4.7× as many Discord members as Stalzone — 269,283 vs 56,839.
Reddit members
- Lords Mobile
- 24.9kUp 0.6%
- Stalzone
- 3.3kUp 27%
Lords Mobile currently has about 7.6× as many subreddit members as Stalzone — 24,861 vs 3,264.
Twitch viewers
- Lords Mobile
- 0Down 100%
- Stalzone
- 2.3kDown 3.8%
Lords Mobile currently has 0 live Twitch viewers, while Stalzone has 2,314.
YouTube subscribers
- Lords Mobile
- 168kUp 2.4%
- Stalzone
- 3.4kUp 8.6%
Lords Mobile currently has about 49× as many YouTube subscribers as Stalzone — 168,000 vs 3,410.
How these estimates are made
Lords Mobile
Lords Mobile is estimated to have 3k – 10k players a day. Around 130k – 330k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Stalzone
Stalzone is estimated to have 50k – 180k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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