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Head to head

Lords Mobile vs Soulmask

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2016 · 10 years ago
April 2026 · 4 months ago

Daily players

3k – 10k
5k – 18k

Estimated players

83.3k
14.4kDown 3.5%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Lords MobileSoulmask

Lords Mobile

Average monthly estimated players
MonthEstimated playersChange
August 2026~83.2kUp 0.4%
July 2026~82.8k

Soulmask

Average monthly estimated players
MonthEstimated playersChange
August 2026~15.3kUp 18%
July 2026~12.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Lords Mobile
1.2kUp 59%
Soulmask
2.1kDown 5.3%

Soulmask currently has about 1.8× as many peak concurrent Steam players as Lords Mobile — 2,071 vs 1,175.

Discord members

Lords Mobile
269kUp 0.2%
Soulmask
35.5kDown 1.1%

Lords Mobile currently has about 7.6× as many Discord members as Soulmask — 269,040 vs 35,512.

Reddit members

Lords Mobile
24.8kUp 0.4%
Soulmask

Lords Mobile currently has 24,765 subreddit members; no comparable data is tracked for Soulmask.

Twitch viewers

Lords Mobile
0
Soulmask
18Down 71%

Lords Mobile currently has 0 live Twitch viewers, while Soulmask has 18.

YouTube subscribers

Lords Mobile
166kUp 1.8%
Soulmask
4.2k

Lords Mobile currently has about 39× as many YouTube subscribers as Soulmask — 166,000 vs 4,240.

How these estimates are made

Lords Mobile

Lords Mobile is estimated to have 3k – 10k players a day. Around 130k – 320k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Soulmask

Soulmask is estimated to have 5k – 18k players a day. Around 390k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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