Head to head
Lords Mobile vs Snake
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Lords Mobile
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~83.1k | Down 0.6% |
| October 2026 | ~83.6k | Up 0.1% |
| September 2026 | ~83.5k | Up 0.3% |
| August 2026 | ~83.2k | Up 0.5% |
| July 2026 | ~82.8k | — |
Snake
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~5 | Down 17% |
| October 2026 | ~6 | |
| September 2026 | ~6 | |
| August 2026 | ~6 | |
| July 2026 | ~6 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Lords Mobile
- 1kDown 8.8%
- Snake
- 1Down 50%
Lords Mobile currently has about 1006× as many peak concurrent Steam players as Snake — 1,006 vs 1.
Discord members
- Lords Mobile
- 264.8kDown 1.5%
- Snake
- —
Lords Mobile currently has 264,769 Discord members; no comparable data is tracked for Snake.
Reddit members
- Lords Mobile
- 25.1kUp 0.5%
- Snake
- —
Lords Mobile currently has 25,078 subreddit members; no comparable data is tracked for Snake.
Twitch viewers
- Lords Mobile
- 0Down 100%
- Snake
- 1
Lords Mobile currently has 0 live Twitch viewers, while Snake has 1.
YouTube subscribers
- Lords Mobile
- 169kUp 0.6%
- Snake
- —
Lords Mobile currently has 169,000 YouTube subscribers; no comparable data is tracked for Snake.
How these estimates are made
Lords Mobile
Lords Mobile is estimated to have 3k – 9k players a day. Around 130k – 330k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Snake
Snake is estimated to have 3 – 9 players a day. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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