Head to head
Limax.io vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Android
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Player activity
Smoothed estimated players over time.
Limax.io
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~4.6k | Down 0.2% |
| July 2026 | ~4.6k | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~90.1k | Up 0.3% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Limax.io
- 6.7k
- The Elder Scrolls Online
- 62kUp 0.7%
The Elder Scrolls Online currently has about 9.2× as many Discord members as Limax.io — 61,975 vs 6,714.
Reddit members
- Limax.io
- 37
- The Elder Scrolls Online
- 504.9kUp 0.4%
The Elder Scrolls Online currently has about 13645× as many subreddit members as Limax.io — 504,860 vs 37.
YouTube subscribers
- Limax.io
- 31.7kDown 0.3%
- The Elder Scrolls Online
- —
Limax.io currently has 31,700 YouTube subscribers; no comparable data is tracked for The Elder Scrolls Online.
Steam concurrent players
- Limax.io
- —
- The Elder Scrolls Online
- 10.2kDown 4.2%
The Elder Scrolls Online currently has 10,201 peak concurrent Steam players; no comparable data is tracked for Limax.io.
Twitch viewers
- Limax.io
- —
- The Elder Scrolls Online
- 1.6kDown 20%
The Elder Scrolls Online currently has 1,584 live Twitch viewers; no comparable data is tracked for Limax.io.
How these estimates are made
Limax.io
Limax.io is estimated to have 4 – 2k players a day. Around 3k – 280k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 26k – 91k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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