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Head to head

Life Forge ORPG vs Lost Ark

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2017 · 10 years ago
December 2018 · 8 years ago

Daily players

No population data
13k – 47k

Estimated players

47
63.4kUp 0.1%

Available on

  • Windows
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Life Forge ORPGLost Ark

Life Forge ORPG

Average monthly estimated players
MonthEstimated playersChange
October 2026~48
September 2026~48Up 2.1%
August 2026~47Up 12%
July 2026~42—

Lost Ark

Average monthly estimated players
MonthEstimated playersChange
October 2026~63.6kDown 0.9%
September 2026~64.2kDown 0.4%
August 2026~64.4kUp 0.2%
July 2026~64.3k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Life Forge ORPG
0
Lost Ark
6.6kUp 4.9%

Life Forge ORPG currently has 0 peak concurrent Steam players, while Lost Ark has 6,612.

YouTube subscribers

Life Forge ORPG
118
Lost Ark
103k

Lost Ark currently has about 873× as many YouTube subscribers as Life Forge ORPG — 103,000 vs 118.

Reddit members

Life Forge ORPG
—
Lost Ark
300.1k

Lost Ark currently has 300,145 subreddit members; no comparable data is tracked for Life Forge ORPG.

Twitch viewers

Life Forge ORPG
—
Lost Ark
2.5kUp 223%

Lost Ark currently has 2,450 live Twitch viewers; no comparable data is tracked for Life Forge ORPG.

How these estimates are made

Life Forge ORPG

Life Forge ORPG is showing no measurable concurrent players on Steam. Around 12k – 30k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Lost Ark

Lost Ark is estimated to have 13k – 47k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.