Head to head
League of Angels: Pact vs Metin2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
League of Angels: Pact
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~604 | Down 0.2% |
| July 2026 | ~605 | — |
Metin2
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~38.3k | Up 21% |
| July 2026 | ~31.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- League of Angels: Pact
- 5Down 71%
- Metin2
- 1Down 67%
League of Angels: Pact currently has about 5× as many peak concurrent Steam players as Metin2 — 5 vs 1.
Discord members
- League of Angels: Pact
- 2.7kUp 0.7%
- Metin2
- 146.3kUp 0.3%
Metin2 currently has about 53× as many Discord members as League of Angels: Pact — 146,279 vs 2,745.
Reddit members
- League of Angels: Pact
- —
- Metin2
- 9kUp 0.5%
Metin2 currently has 8,954 subreddit members; no comparable data is tracked for League of Angels: Pact.
Twitch viewers
- League of Angels: Pact
- —
- Metin2
- 3.6kDown 40%
Metin2 currently has 3,625 live Twitch viewers; no comparable data is tracked for League of Angels: Pact.
YouTube subscribers
- League of Angels: Pact
- —
- Metin2
- 22.4k
Metin2 currently has 22,400 YouTube subscribers; no comparable data is tracked for League of Angels: Pact.
How these estimates are made
League of Angels: Pact
League of Angels: Pact is estimated to have 3 – 9 players a day. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Metin2
Metin2 is estimated to have 8 – 26 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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