Head to head
Krew.io vs Raid Land

Krew.io
~83 daily · 19 – 250
Last measured Nov 13, 2026

Raid Land
~500 daily · 120 – 1.5k
Last measured Nov 13, 2026
VerdictRaid Land has ~6× Krew.io's daily players (~500 vs ~83, as of Nov 13, 2026). Their estimated ranges overlap, so the gap is uncertain.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Browser
- macOS
- Browser
- Windows
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Discord members
- Krew.io
- 3.7k
- Raid Land
- 160.2k
Raid Land currently has about 44× as many Discord members as Krew.io — 160,229 vs 3,681.
Reddit members
- Krew.io
- 313
- Raid Land
- 578
Raid Land currently has about 1.8× as many subreddit members as Krew.io — 578 vs 313.
YouTube subscribers
- Krew.io
- 643
- Raid Land
- 16.5k
Raid Land currently has about 26× as many YouTube subscribers as Krew.io — 16,500 vs 643.
How these estimates are made
Krew.io
We estimate that about 83 people play Krew.io on a typical day (most likely between 19 and 250), based on data from Nov 13, 2026. Around 28,000 accounts (between 9,500 and 64,000) have played it at some point. Krew.io publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: medium — Steam covers part of the player base, or several community signals agree.
Raid Land
We estimate that about 500 people play Raid Land on a typical day (most likely between 120 and 1,500), based on data from Nov 13, 2026. Around 100,000 accounts (between 35,000 and 240,000) have played it at some point. Raid Land is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
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