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Head to head

Kokodi vs Once Human

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
July 2024 · 2 years ago

Daily players

No population data
57k – 200k

Estimated players

1.1kDown 0.1%
304.5kUp 1.0%

Available on

  • Windows
  • Windows
  • Android
  • iOS
  • PlayStation

Publishers

Player activity

Smoothed estimated players over time.

KokodiOnce Human

Kokodi

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.1kDown 0.9%
August 2026~1.1kUp 2.4%
July 2026~1.1k

Once Human

Average monthly estimated players
MonthEstimated playersChange
September 2026~314.5kUp 6.7%
August 2026~294.7kUp 0.7%
July 2026~292.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Kokodi
228Up 3.2%
Once Human
818.5kUp 5.6%

Once Human currently has about 3590× as many Discord members as Kokodi — 818,501 vs 228.

YouTube subscribers

Kokodi
10.2k
Once Human
335kUp 3.1%

Once Human currently has about 33× as many YouTube subscribers as Kokodi — 335,000 vs 10,200.

Steam concurrent players

Kokodi
Once Human
20kUp 37%

Once Human currently has 19,965 peak concurrent Steam players; no comparable data is tracked for Kokodi.

Reddit members

Kokodi
Once Human
118.1kUp 13%

Once Human currently has 118,096 subreddit members; no comparable data is tracked for Kokodi.

Twitch viewers

Kokodi
Once Human
4.5kUp 92%

Once Human currently has 4,480 live Twitch viewers; no comparable data is tracked for Kokodi.

How these estimates are made

Kokodi

Kokodi is estimated to have 2 – 870 players a day. Around 2k – 170k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Once Human

Once Human is estimated to have 57k – 200k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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