Head to head
King's Bounty: Legions vs Metin2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
King's Bounty: Legions
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~129 | |
| July 2026 | ~129 | — |
Metin2
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~38.3k | Up 21% |
| July 2026 | ~31.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- King's Bounty: Legions
- 0
- Metin2
- 1Down 67%
King's Bounty: Legions currently has 0 peak concurrent Steam players, while Metin2 has 1.
Discord members
- King's Bounty: Legions
- —
- Metin2
- 146.3kUp 0.3%
Metin2 currently has 146,279 Discord members; no comparable data is tracked for King's Bounty: Legions.
Reddit members
- King's Bounty: Legions
- —
- Metin2
- 8.9kUp 0.5%
Metin2 currently has 8,950 subreddit members; no comparable data is tracked for King's Bounty: Legions.
Twitch viewers
- King's Bounty: Legions
- —
- Metin2
- 1.7kDown 72%
Metin2 currently has 1,702 live Twitch viewers; no comparable data is tracked for King's Bounty: Legions.
YouTube subscribers
- King's Bounty: Legions
- —
- Metin2
- 22.4k
Metin2 currently has 22,400 YouTube subscribers; no comparable data is tracked for King's Bounty: Legions.
How these estimates are made
King's Bounty: Legions
King's Bounty: Legions is showing no measurable concurrent players on Steam. Around 35k – 89k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Metin2
Metin2 is estimated to have 8 – 26 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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