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Head to head

King of the Sandcastle vs Mir 4

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2018 · 8 years ago
August 2021 · 5 years ago

Daily players

No population data
34k – 120k

Estimated players

3.2kUp 5.7%
58.3kUp 3.4%

Available on

  • Windows
  • macOS
  • Windows
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

King of the SandcastleMir 4

King of the Sandcastle

Average monthly estimated players
MonthEstimated playersChange
August 2026~3.2kDown 0.7%
July 2026~3.2k

Mir 4

Average monthly estimated players
MonthEstimated playersChange
August 2026~56.8kUp 2.8%
July 2026~55.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

King of the Sandcastle
0
Mir 4
13.8kUp 28%

King of the Sandcastle currently has 0 peak concurrent Steam players, while Mir 4 has 13,845.

Discord members

King of the Sandcastle
11.3k
Mir 4
185.6kUp 0.2%

Mir 4 currently has about 16× as many Discord members as King of the Sandcastle — 185,626 vs 11,325.

Twitch viewers

King of the Sandcastle
Mir 4
1.1kUp 4.3%

Mir 4 currently has 1,084 live Twitch viewers; no comparable data is tracked for King of the Sandcastle.

YouTube subscribers

King of the Sandcastle
Mir 4
90.1kUp 0.2%

Mir 4 currently has 90,100 YouTube subscribers; no comparable data is tracked for King of the Sandcastle.

How these estimates are made

King of the Sandcastle

King of the Sandcastle is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Mir 4

Mir 4 is estimated to have 34k – 120k players a day. Around 280k – 710k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.